Workshops


Since 1945, The Association of Medical Illustrators (AMI) Annual Conference has brought together artists, illustrators, animators, and visual communicators from around the world, to explore advancements, inspirations, and ideas in the dynamic fields of biomedical science and healthcare.

This year the AMI brings its celebration of creativity and talent to Atlanta, GA, to host AMI 2016—our 71st gathering. Workshops will be held on Wednesday July 20th and all will be held at the conference hotel with the exception of Anatomy Dissection of the Knee which will be held at the Hughston Foundation in Columbus, GA (attendees will be transported via bus to/from the conference hotel).

DEADLINE TO REGISTER FOR WORKSHOPS IS JULY 6, 2016.


 

 

3D Photoshop: Everything You Need to Know To Get Started
WORKSHOP IS FULL

Leah Lebowicz
Half Day, 1:00pm-5:00pm
20 Max Attendance – WORKSHOP IS FULL

CEUS: 0.4 Art

In this hands-on workshop learn how to create, manipulate, light, texture, paint and render realistic 3D models, all in Photoshop. Import OBJ files from programs such as OsiriX, Materialise Mimics, and ITK-Snap, then further modify, texture, and light those models for use in illustrations or 2D animations. Explore how to build 3D models from 2D images and workflows to achieve a successful and an aesthetically beautiful integration of 3D Photoshop in future work.

Lebowitz,lLeah Lebowicz, MS, CMI is a Clinical Assistant Professor in the Biomedical Visualization graduate program (BVIS) at the University of Illinois at Chicago. As part of the BVIS faculty, Leah teaches the 3D modeling courses, which include software such as Autodesk 3D’s Studio Max and Mudbox, Adobe’s Photoshop, Materialise Mimics and Pixologic’s ZBrush. She also co-teaches the new Visual Learning and Visual Thinking I and II courses. She is interested in improving medical education with the use of 3D interactive programs, specifically in the field of embryology. Leah holds a master’s degree in Biomedical Visualization from the University of Illinois at Chicago.


ZBrush for Beginners

Wes Price, Mesa Schumacher
Full Day, 8:00am-5:00pm
20 Max Attendance
Member $360 | Non-Member $430

CEUS: 0.8 Art

Are you interested in taking your illustration work to the next level? Pixologic’s ZBrush is a digital sculpting and painting program that has become a powerful tool in biomedical visualization.  In this course, we will be covering the basics of 3D sculpting from base mesh creation to polypainting with hyper realistic detail.  ZBrush bridges the gap between traditional 2D painting and 3D modeling by giving the artist full creative control from beginning to end. Tailored to fit the beginning user, this hands-on intensive workshop is perfect for those inexperienced with the ZBrush workflow or even 3D in general!

Price,wWes Price has over 20 years professional experience in illustration and education. For 12 years he served as an Associate Professor at the Art Institute of Colorado, where he was named “Faculty of the Year” in 2011. He enjoys experimenting with 3D illustration techniques using photogrammetry, digital sculpting, and 3D printing. Currently he is a staff medical illustrator and animator for the Department of Anatomical Sciences at St. George’s University, in Grenada, West Indies.

Mesa Schumacher is a traveling freelance illustrator and currently runs her company, Mesa Information Illustration out of Guatemala. Mesa has worked as a science artist for over ten years, starting as an illustrator for archaeological sites, and spending time at the Smithsonian National Museum of Natural History and National Geographic.  She graduated from Johns Hopkins University School of Medicine in 2015, where she became interested in the integration of medical data and digital sculpture into biomedical visualization, and is a ZBrush enthusiast.


Get your Cinema 4D On

Travis Vermilye
Half Day, 1:00pm-5:00pm
20 Max Attendance
Member $260 | Non-Member $315

CEUS: 0.4 Art

This is a beginning level primer that will introduce Cinema 4D for biomedical visualization. We’ll discuss workflow, specific tools, and general concepts to help you begin your journey into the realm of 3D biomedical content creation. If you’ve been tempted to get into it, but haven’t yet made the jump, this is the course that will get your feet wet.

Vermilye, tTravis Vermilye is an Assistant Professor at the University of Colorado Denver in the Department of Visual Arts, College of Arts & Media. Focusing on Visual Health Communication, specifically in the area of patient education and public health education, Travis creates 3D animated short films, and digital artwork designed to evoke deep thought and self-reflection about human health and quality of life. At the University, Travis teaches courses such as Anatomy for the Artist, 3D Motion Design, and Biomedical 3D Animation.

 


Negotiation Strategies for Medical Illustrators

William B. Westwood, MS, CMI, FAMI

Half Day, 8:00am-12:00pm
20 Max Attendance
Member $180 | Non-Member $220

CEUS: 0.4 Business

Bill Westwood’s workshop will give participants an understanding of the basics of negotiation. Negotiation is a method by which people settle differences. It’s a process through which compromise or agreement is reached while avoiding argument and dispute. Becoming a good negotiator takes practice, a knowledge of business and the markets for medical artwork, as well as confidence in yourself. A lack of confidence along with fear often limits negotiating abilities. Many young freelance medical illustrators face the dilemma of not knowing how to negotiate. Under pressure they rush to lower their prices and abandon their terms in order to appease the client’s demands. By doing so, THEY LOSE THE NEGOTIATION.

Negotiation is a learned skill, and like any other learned skill, medical illustrators can improve their abilities through study and practice. Even modest improvements can yield sizable payoffs in business dealings with clients and others.

Westwood,bBill Westwood is a graduate of the Medical Illustration Program at the Medical College of Georgia. After 10 years with the Mayo Clinic Bill became a solo entrepreneur. He has grown and manages a successful, full-time medical illustration business in Albany, NY, creating medical artwork for pharmaceutical and medical product companies, medical publishers, hospitals, surgeons, and plaintiff attorneys nationwide.

Westwood is an AMI Past President and served two terms on the Board of Governors. In 2010 he was the recipient of the AMI Lifetime Achievement Award.

Bill serves on the business advisory board of MySmartSimulations, a rapidly growing computer simulation training company in Saratoga, NY and is Director of Strategic Marketing and Development for Indexed Visuals, a premier international site for the licensing of stock medical artwork. Bill is a commentator on “Copyright Forum,” a copyright information call in radio show (FM 90.3, Public Radio Vox Pop series) on WAMC Northeast Public Radio.

 


Intermediate Zbrush Workflow Techniques and Pipeline Integration

Jeremy Miller

Full Day, 8:00am-5:00pm
20 Max Attendance
Member $360 | Non-Member $430

CEUS: 0.8 Art

This workshop will portray an in-depth organic sculpting workflow within Zbrush.  We will cover initial mesh creation, retopology, high-poly sculpting techniques, polypainting, UV unwrapping the model, and exporting an array of texture maps. Upon completion of the sculpting/painting portion of the workshop, basic look development techniques will be demonstrated within separate software packages including Adobe Photoshop, Autodesk Maya, and Vray so the Zbrush model and textures can be visualized in a realistic lighting scenario. Participants will learn the helpful tricks and steps of a thorough Zbrush sculpting workflow, which are essential to creating clean models for a production pipeline. This step-by-step process is applicable to generating a vast array of subject matter, from the development of gross anatomy assets to the creation of reptiles, insects, and mammals. Participants will also gain an understanding of how to manipulate their models and textures outside of Zbrush in preparation for whatever their desired project may be.

Note: Not for beginners! You must have previous ZBrush experience and be comfortable with the basics to take this workshop! It is recommended that participants have basic knowledge of the Zbrush interface and familiarity with introductory sculpting methods.

Miller,jJeremy Miller is a Lighting and Shading Generalist at Ghost Productions Inc. in Minneapolis, Minnesota. After graduation from the Cleveland Institute of Art where Jeremy received a Bachelor of Fine Art degree in Biomedical Art, he worked in the field as both a contract CGI generalist and 3D medical animator. After being exposed to the meticulous process of look development within extensive 3D pipelines commonly used in the greater visual effects industry, Jeremy now focuses on generating highly realistic subject matter to enhance clarity and aesthetics of 3D medical and natural science visualizations.

 


Mining 3D & Knowledge from Biological Databases: PDB and beyond

Kevin Brennan, Evelyn Maizels, Christine Young

Half Day, 8:00am-12:00pm
20 Max Attendance
Member $260 | Non-Member $315

CEUS: 0.2 Art and 0.2 Biomedical

This workshop will introduce the key sources of 2D and 3D biological data and how to accurately interpret and translate that information for use in medical media.

A survey of the most commonly used data bases will begin with a look at the Nucleic Acids Research annual Database Issue and include resources at the Research Collaboratory for Structural Bioinformatics (RCSB) repository of three-dimensional structures for biomolecules: Protein Database (PDB), Protein Structure Initiative’s Structural Biology Knowledge Base (SBKB), MemProtMD which is a database of membrane proteins embedded in lipid bilayers, the International Union of Basic and Clinical Pharmacology Committee (NC-IUPHAR) on Receptor Nomenclature and Drug Classification Guide to Pharmacology, the Nucleic Acid Database, NCBI’s GenBank, and DrugBank among others.

Instruction will include harvesting data from the PDB, analyzing the contents of the molecule, interpreting information in the Header section, as well as identifying and removing parts of an entry that are not a part of the identified protein. The PBD data will be then imported into Visual Molecular Dynamics (VMD) to remove extraneous or irrelevant parts and placed into a lipid bilayer.

This course will also examine how to identify missing pieces of the protein, and how to determine what unresolved parts of the protein might look like.

Note: Participants may want to bring their own laptop with VMD installed, text editing software, and the Internet browser Chrome.

Brennan,kKevin Brennan is a Clinical Assistant Professor in the Biomedical Visualization Program at the University of Illinois at Chicago. Prior to coming to UIC he worked at Argosy Publishing as a medical animator and as senior content developer for the award winning Visible Body. He is the head and founder of BioViz Studios. He earned his BA in Biology from Illinois Wesleyan University in 2003 and his MS in Biomedical Visualization from the University of Illinois at Chicago in 2005.

Maizels,eEvelyn Maizels Following a first career in biomedical research focusing on signal transduction as a member of the research faculty of the Department of Cell and Molecular Biology at Northwestern University’s Feinberg School of Medicine, Evelyn completed the Masters in the Biomedical Visualization program at the University of Illinois at Chicago in 2010. Her course of study at UIC has allowed her to merge her interest in art with her scientific background.  She works together with her husband to create e-learning at CEVL (Computer Enhanced Visual Learning) and enjoys co-teaching molecular pharmacology to UIC students. 

Young,cChristine Young has focused on visually translating structural molecular biology, intimate disease processes, and innovation in biopharmaceutical products for medical animations and media through the craft of verbal/visual storyboard integration. Her experience spans a vast number of therapeutic areas including immunology and antibody engineering, oncology, neuroscience, genetics, vaccines, diabetes, and cardiovascular disease. Currently she teaches in the Biomedical Visualization graduate program at UIC.


Supratentorial Neurosurgical Anatomy, 3D relations of the Cerebrum, Ventricles, and Basal Ganglia

Dr. Kaan Yagmurlu, Joshua Lai

Half Day, 8:00am-12:00pm
20 Max Attendance
Member $260 | Non-Member $315

CEUS: 0.4 Biomedical

Dr. Yagmurlu will describe three-dimensional relationships of surface to deep structures of the brain, landmarks on the skull, brain surface, lateral ventricle, and basal ganglia. Using stereoscopic photographs of cadaver prosections, stereoscopic intraoperative video, and computer models, he will discuss the value of recognizing and understanding specific anatomical relationships as he reviews neurosurgical approaches to the anterior and middle cranial fossa.

Note: Actual cadaver specimens will not be shown in this workshop. A stereoscopic projection system will be used instead. Take home reference material will be provided.

YagmurluKaan Yagmurlu, MD, completed his residency training at the Bakirkoy Research and Training Hospital for Psychiatry, Neurology and Neurosurgery in Turkey.  He completed a two-year neuroanatomy research fellowship at the University of Florida, working with Dr. Albert Rhoton in his world-renowned Neuroanatomy Lab in Gainesville. He studied the internal structures of the brain and brainstem, performed fiber dissection techniques, and demonstrated numerous neurosurgical approaches. He shared his neuroanatomical knowledge with medical students, neurosurgery residents and medical company engineers.  Dr. Yagmurlu is currently one year into a two-year research fellowship and observership at Barrow Neurological Institute, Phoenix, Arizona where he is combining anatomical knowledge with observations of a variety of operations to improve neurosurgical approaches.

Lai,jJoshua Lai, MScBMC is a University of Toronto graduate. Joshua developed an interactive 3D application to explore the structures of the brain. Currently he is a medical animator at the Barrow Neurological Institute (BNI) in Phoenix, Arizona. Working with the team at BNI, he has created images and animations for academic journals and textbooks. His interest is to find new ways to apply diagnostic imaging studies and other morphometric data to create accurate three-dimensional depictions of anatomy.

 


Infratentorial Neurosurgical Anatomy, 3D relations of the Brainstem and Cerebellum

Dr. Kaan Yagmurlu, Joshua Lai

Half Day, 1:00pm-5:00pm
20 Max Attendance
Member $260 | Non-Member $315

CEUS: 0.4 Biomedical

Dr. Yagmurlu will describe the surfaces and internal structures of the brainstem and cerebellum. The cranial nerves, their nuclei and origins from the brainstem will also be explored and discussed. Using stereoscopic photographs of cadaver prosections, stereoscopic intraoperative video, and computer models, he will discuss the value of understanding and recognizing specific anatomical relationships as he reviews neurosurgical approaches to the posterior cranial fossa.

Note: Actual cadaver specimens will not be shown in this workshop. A stereoscopic projection system will be used instead. Take home reference material will be provided.

YagmurluKaan Yagmurlu, MD, completed his residency training at the Bakirkoy Research and Training Hospital for Psychiatry, Neurology and Neurosurgery in Turkey.  He completed a two-year neuroanatomy research fellowship at the University of Florida, working with Dr. Albert Rhoton in his world-renowned Neuroanatomy Lab in Gainesville. He studied the internal structures of the brain and brainstem, performed fiber dissection techniques, and demonstrated numerous neurosurgical approaches. He shared his neuroanatomical knowledge with medical students, neurosurgery residents and medical company engineers.  Dr. Yagmurlu is currently one year into a two-year research fellowship and observership at Barrow Neurological Institute, Phoenix, Arizona where he is combining anatomical knowledge with observations of a variety of operations to improve neurosurgical approaches.

Lai,jJoshua Lai, MScBMC is a University of Toronto graduate. Joshua developed an interactive 3D application to explore the structures of the brain. Currently he is a medical animator at the Barrow Neurological Institute (BNI) in Phoenix, Arizona. Working with the team at BNI, he has created images and animations for academic journals and textbooks. His interest is to find new ways to apply diagnostic imaging studies and other morphometric data to create accurate three-dimensional depictions of anatomy.


 


Visual Storytelling in Molecular Animation: Accuracy and Design

Gaël McGill, Jodie Jenkinson, Stuart Jantzen

Half Day, 1:00pm-5:00pm
20 Max Attendance
Member $260 | Non-Member $315

CEUS: 0.4 Art

The workshop will be divided into three sections. First the instructors will provide an overview of biological and chemical principles that are particularly relevant to molecular animations. Secondly the presenters will focus on the visualization of these concepts and the design challenges that result from their implementation. Finally, in a breakout session, participants will work through potential solutions for the narrative design of storyboards. Following that the entire group will discuss a representative selection of examples. Attendees will leave with greater insights into the multi-faceted design process involved in the accurate depiction of molecular scale phenomena.

Note: Attendees are asked to bring personal sketching/writing supplies. Attendees may also wish to bring a draft storyboard of work-in-progress depicting a molecular process, if available. Otherwise they may work with subject matter supplied by the presenters.

McGill, gGaël McGill,PhD was trained as a cellular and molecular biologist. His scientific research focused on the mechanisms of tumorigenesis and apoptosis.

In 2006, he created Harvard Medical School’s (HMS) scientific visualization curriculum and for the past 10 years has taught molecular visualization year-round to undergrads, graduate students, postdocs and faculty. He has run numerous workshops in venues such as the Viz in Science & Education Gordon conference, VizBi, the Association of Medical Illustrators conference and others. As creator of the scientific visualization portal Clarafi (www.clarafi.com), he directs the curricular planning and production of its training materials and software development.

Jenkinson_headshotJodie Jenkinson is a full-time faculty member in Biomedical Communications at the University of Toronto and founder and principal investigator of the Science Visualization Lab (sciencevis.ca). Her research focuses on the role that visual complexity plays in learning, particularly in life science education. This includes investigation along various lines of inquiry including the efficacy of visualization within different learning contexts, the design of visualizations for optimal impact, and the development of standards of visual communication in the scientific visualization community.

Jantzen,sStuart Jantzen, MScBMC is a full-time Research Associate and adjunct faculty member in Biomedical Communications at the University of Toronto. His teaching experience includes two master’s level courses in Visualization Technology (3D modeling, animation, and post-production). He has given several guest lectures on biotechnology and computer graphics, and is the author of Biocinematics, a science animation blog.