Continental Breakfast (all attendees) /
Committee Breakfast Meetings
7:00am – 8:00am | Atrium A Foyer
7:30am – 5:30pm | Atrium A Foyer
Session 4: Advancing Visualization
8:00am – 9:30am | Atrium A
CEUs: 0.1 Art, 0.05 Business
Traditional illustration techniques and computational approaches to visualize and analyze state of the art microscopy data
The recently developed lattice light sheet microscope (LLSm) offers a unique combination of high spatial resolution, high speed and low phototoxicity. It is particularly well suited for visualizing fast moving, migrating cells such as white blood cells. However, the 3D time series data sets collected by the LLSm present many technical, visualization, and analysis challenges. Because this microscope is such a recent innovation, few existing analysis tools can visualize or process the data easily. In addition, there are limited visual conventions for exploring the data or communicating the results.
The collaboration between the Mullins Cell Biology Lab (scientific visualization) and the Ferrin group (molecular viewing software) demonstrates how this shared project led to advances in our respective fields. Cell surfaces were imported into Cinema 4D then combined with more traditional illustration techniques of tonal shading and line to clarify surface topology and structural spatial relationships, among other complex analysis routines.
The LLsm project exemplifies the many ways that visualization experts can help drive the scientific process and shows the benefits of engaging in collaboration early in the project timeline.
Megan Riel-Mehan is a Postdoctoral Scholar in Graham Johnson’s lab at UCSF. Megan Riel-Mehan is currently building visualization tools and collaborating with leaders in biomedical research. She has dual undergraduate degrees: a B.S. in chemical biology and a B.A. in art from UC Berkeley. She earned her PhD in Chemistry and Chemical Biology from UC San Francisco in 2013, and has been pursuing a career in scientific visualization and animation since 2010.
Scientific Visualization in Online Education: 10.03x The Principles of Biopharmaceutical Manufacturing
Online course development can offer rich, niche opportunities for scientific/medical visualization, as evidenced with the MITx course 10.03x Making Biologics for Patients: The Principles of Biopharmaceutical Manufacturing. With over 60 four- to eight-minute videos that feature custom illustrations and animations, interviews with pioneers in the industry, and visits to local biomanufacturing facilities, the 6-week course offered on edX covers the fundamentals of Protein Structure and Function, Cell Line Development, Principles of Cell Culture and Protein Purification, as well as an in-depth look at the history of biotechnology. This presentation will showcase the visuals created for the course, discuss the workflows and best practices that allowed for efficient collaboration within tight deadlines, and provide an overview of the edX online learning platform.
Betsy Skrip is a Scientific/Medical Illustrator and Animator with over 7 years of professional experience. She earned her MFA in Medical Illustration from RIT and fulfills various roles (e.g., project management, video editing, sound design, web design, and scientific illustration and animation) as the Science Visualization Specialist at MIT’s Center for Biomedical Innovation. Betsy is the Art Director and Illustrator for CBI’s 10.03x Making Biologic Medicines for Patients: The Principles of Biopharmaceutical Manufacturing—a 6-week MITx course offered on edX.
Visual Storytelling for Foundational Concepts
Michael Parker, MD; Joanne Haderer Müller, MA, CMI
Harvard Medical School formed an Office of Online Learning in 2014 with the goal of taking full advantage of the online medium to teach foundational concepts in medicine in new ways and to reach learners worldwide. The presenters will focus on the role of medical illustrators in this multi-disciplinary team as they share how they create online medical education materials from the ground up. This presentation will show the implementation of decision-making processes based on evidence from educational research, cognitive psychology, and multimedia-principle studies. It will also demonstrate how video, animation, and interactive media is used to create rich visual storytelling that links medical concepts to real-world and clinical experiences. Feedback from pilot courses to-date indicates that students are highly engaged and learning from this unique approach. An overview of this new initiative will be presented, discussing the integration of written and visual content. The presenters will conclude by sharing thoughts on the role of medical illustrators in a multi-disciplinary team from planning through production and delivery.
Michael Parker, MD Is a physician in the Division of Pulmonary, Critical Care, and Sleep Medicine at Beth Israel Deaconess Medical Center. Dr. Parker is an Assistant Professor of Medicine at Harvard Medical School and was formerly the senior interactive media architect in the HMS Center for Educational Technology. Dr. Parker received Bachelor’s and Master’s degrees in Electrical Engineering and Computer Science from MIT. Before becoming a physician, he worked in the software industry and then studied exercise physiology at University of Colorado while performing biomechanical analysis of U.S. team cyclists at the Olympic Training Center. A former Rabkin Fellow in Medical Education, Dr. Parker is an accomplished teacher, combining his computer science and medical knowledge to create animations and simulations that enhance the teaching and learning of complex medical concepts. He has received local and national recognition for his work, including the Netter Award for Special Contributions to Medical Education from the Vesalius Trust.
Joanne Haderer Müller, MA, CMI, is the Medical and Scientific Art Director for Harvard Medical School’s Office of Online Learning. She leads a team of medical illustrators/animators and collaborates with a multi-disciplinary group of medical education faculty, clinicians, curriculum fellows and creative professionals in the conceptualization and production of online medical education courses. Prior to taking on this new challenge, Joanne spent 15 years as the full-time Creative Director and Partner at Haderer & Müller Biomedical Art, LLC, a biomedical illustration studio born in Lisbon, Portugal, and transplanted to Boston, Massachusetts. Her studio work ranged from anaplastology to patient education, mechanism-of-action, and surgical illustration for clients in academic, publishing, and healthcare communities. Joanne is a graduate of the Johns Hopkins University School of Medicine Department of Art as Applied to Medicine, a Certified Medical Illustrator, a Fellow of the AMI, and a former Chair of the AMI Board of Governors.
Street Anatomy: The Colliding Worlds of Medical Illustration and Anatomical Art
Anatomical art curator Vanessa Ruiz shares how medical illustration, both past and present, inspires contemporary artists to break anatomy out of the confines of the medical world and thrust it into the public space.
Vanessa Ruiz is the driving force behind Street Anatomy, a blog that aggregates works that explore the intersection of art and medical illustration. Since its 2007 launch, Street Anatomy has published more than one thousand posts, revealing human anatomy in pencil drawings, tattoos, 3D printing, and interior design, among other media. Fascinated by the surge in street art that was happening in Chicago while she pursued a master’s degree in biomedical visualization at the University of Illinois, Vanessa discovered a lack of public knowledge about the profession. She created Street Anatomy in the hopes of taking medical illustration into more public spaces and built an online resource that gained instant popularity by helping the public discover contemporary anatomical art.
Vesalian Scholar Talk: A Heart in the Hand: 3D printed congenital heart defects optimized for teaching
Laura Swan Roy
Almost 1% of U.S. births are affected by congenital heart defects (CHDs). Understanding CHDs is critical for families to make informed treatment decisions. New technology has opened up opportunities to recreate anatomy from CT, MRI, and echocardiography data and produce models with unprecedented detail. Cardiac spatial complexity makes 3D models an important teaching aid, and 3D printed cardiovascular models featuring CHDs have educational promise due to anatomical faithfulness; reproducibility; material color, transparency and flexibility; and scalability (an important consideration with infant anatomy). Understanding CHDs on a traditional heart model is very difficult for clinicians, and even more so for emotionally-strained families lacking a sound background in anatomy, who may have only a few minutes with a cardiac expert.
The focus of this research was to determine the best workflow to develop 3D printed models with CHDs optimized for educating patients and patient families. The research explores new technologies in 3D printing to create didactic 3D printed cardiovascular models featuring CHDs. The end result of this research was establishment of a workflow protocol for producing didactic 3D printed cardiovascular prints. This workflow has potential to be adapted for other anatomical structures and for other audiences.
Laura Roy is a 2016 Medical & Biological Illustration M.A. graduate from the Johns Hopkins University School of Medicine. During her time at Johns Hopkins, Laura was recognized with the Frank H. Netter, M.D. Memorial Scholarship in Medical Art and the Chester W. Reather Scholarship for innovative use of imaging technologies. She was named a Vesalius Trust Scholar for her thesis research on didactic uses of 3D printing and is the 2016 Inez Demonet Scholarship recipient. Laura’s other interests include culinary arts, wine, and spending time sketching and painting outdoors.
Meet the Speakers + Coffee Break
9:30am – 10:00am
Session 5: Conceptual Practices
10:00am – 11:30am | Atrium A
CEUs: 0.1 Biomedical, 0.05 Business
Anatomical Relationships of the Spinal Arterial Supply and Vertebral Column
Jackie Kustan, Lydia Gregg
This presentation will provide an overview of two studies that examined in vivo anatomical relationships between the arterial supply of the spinal cord and the vertebral column using radiological data collected at the Johns Hopkins Hospital.
The first study confirmed prior anatomical assumptions concerning the location of intersegmental artery (ISA) ostia. Additionally, it identified a substantial leftward shift in ostia location with age. This shift could play a role in the formation of ISA stenosis typically seen at that level, and could participate in the known susceptibility of the upper thoracic spinal cord to ischemia.
The second study measured the location of anterior spinal artery (ASA) contributors within the neural foramen using 3D flat-panel catheter angiotomography with clinically relevant results.
The results of both studies were used to inform the creation of didactic visualizations that contextualized the data. The presenters will discuss the relevance of the new anatomical information to the field of medical illustration.
Jackie Kustan is a 2015 graduate of the Medical and Biological Illustration Graduate Program at the Johns Hopkins University School of Medicine. She now works as a Medical Illustrator for the Office of Online Learning within the Office of External Education at Harvard Medical School. She is passionate about the intersection of medical research and visualization, as well as the use of didactic visuals in medical education and new media.
Lydia Gregg is a Certified Medical Illustrator and Assistant Professor in The Johns Hopkins University School of Medicine Division of Interventional Neuroradiology with a joint faculty appointment in the Department of Art as Applied to Medicine. She and her husband, Fabian de Kok-Mercado, also own and operate ProAtlantal Studio, a medical illustration business. Lydia received her Master of Arts in Medical and Biological Illustration from Johns Hopkins University School of Medicine in 2007.
Additional Co-authors: Gary Lees, MA, CMI, FAMI; Danielle Eckart Sorte, MD & Philippe Gailloud, MD
Molecular Visualization: Principles and Practice
Molecular movements and interactions during cellular processes involve particular behaviors that are often overlooked by designers, in part due to perceived conflicts between these subcellular phenomena and conventional narrative practices. Illustrated examples of molecular principles will be presented via a series of short, paired animations. The implementation of these principles in linear narratives and an exploration of accompanying design challenges will be discussed. The presenter’s research examining students’ perceptions of cellular environments suggests that a thoughtful consideration of the representation of molecular behaviors in animation will contribute to viewers developing a deeper understanding of how cells function.
Stuart Jantzen is a full-time Research Associate and adjunct faculty member in Biomedical Communications at University of Toronto. His research involves the design, testing, and dissemination of new visualization strategies for improving life sciences education. His teaching experience includes two Master’s level courses in Visualization Technology (3D modeling, animation and post-production). He has given several guest lectures on biotechnology and computer graphics, and is the author of Biocinematics, a science animation blog.
The Only 5 Marketing Tools You Need (To Get the Clients You Want)
All it takes to get the work you want is one marketing task, every day. But what should that task be? In this session, attendees will learn how to spend a half hour every day to get the work you want. Ilise Benun, author and Marketing Mentor, will show you:
- 5 essential marketing tools for creative professionals
- A simple outreach campaign to land work
- Templates for follow-up email messages
Plus, you’ll get the nudge you need to make the time for self-promotion, no matter how busy you are.
Ilise Benun is the author of seven business books for creative professionals, a national speaker, co-founder and host of the Creative Business track of HOW Design Live, and founder of Marketing-Mentor.com. During her 26 years in business, she has been on a mission to provide what creatives never learned in art school: professional development in the realm of marketing, money management and client relations.
Ilise has an impressive roster of presentations, including Advertising Age’s Small Agency Conference, American Advertising Federations, Freelancers Union, Graphic Artists Guild, Graphic Designers of Canada, HOW Design Live & HOW Interactive, Pratt Institute, Rhode Island School of Design (RISD), and The School of Visual Arts.
Benun’s publications include The Creative Professional’s Guide to Money (HOW Design Books), Stop Pushing Me Around: A Workplace Guide for the Timid, Shy and Less Assertive (Career Press), The Designer’s Guide to Marketing and Pricing (HOW Design Books), Public Relations for Dummies, 2nd Edition” (Wiley) with Eric Yaverbaum and Bob Bly, Designing Web Sites:// for Every Audience (HOW Design Books), Self-Promotion Online (HOW Design Books), and The Art of Self Promotion (Marketing Mentor Toolbox).
Benun is also the lead author on 2 blogs: The Marketing Mix Blog and the Creative Freelancer Blog.
Personalized Medicine, Pharmacogenomics, and Medical Illustration
The sequencing of the human genome opened the path for a new era of DNA-based personalized medicine. Leading the way is the emerging field of pharmacogenomics, which looks at the interaction between a patient’s unique set of DNA variants and their effects on drug metabolism and response. This presentation delves into how, by understanding the variants in the gene’s coding drug transporters and drug targets, clinicians can personalize the dose and medicine they prescribe. Gene-based dosing can reduce adverse drug reactions, improve drug efficacy, and reduce side effects. Several medications (such as Plavix and warfarin) will be examined to detail the molecular mechanism of gene-drug interactions.
The field of pharmacogenomics is leading the way, yet there are barriers to realizing the full potential of personalized medicine. The two most daunting are insurance coverage and medical education. This is where medical illustrators come into play. In order for this to become the new standard of care, physicians, patients, pharmacists, and government officials at Medicare will all need to be educated on the science and benefits of personalized medicine.
Meredith Osborn works to make DNA-based medicine a reality through the field of pharmacogenomics. A native Ohioan, Meredith gradually drifted west completing her undergrad in Indiana and her graduate work at the UIC BVIS program, where she received the Alice and Brian Katz award. She now uses her skills as a medical illustrator, animator, and designer to educate on the science and benefits of pharmacogenomics.
Vesalian Scholar Talk:Visualizing Velopharyngeal Insufficiency: Animation’s Role in Improving Preoperative Anxiety and Understanding
Samantha Olson (Eva Mae Natividad)
Velopharyngeal insufficiency (VPI), a resonance speech disorder, is a common complication for children with craniofacial cleft. Sufficient care of this elementary age population requires their cooperation and understanding as they face uncomfortable, diagnostic nasal scoping procedures and elective surgeries. Four fellow Biomedical Visualization students collaborated in developing a comprehensive cleft care suite of animations for the UIC Craniofacial Center. This research project evaluated animation as a tool to improve the understanding and anxiety of VPI pediatric patients and their parents. This session will share the production considerations and the results of the pilot study, presented by Eva Mae Natividad.
Samantha Olson, MS, is a recent graduate of the Biomedical Visualization program at the University of Illinois at Chicago. A Midwest native, Samantha graduated from Illinois Wesleyan University in 2014, with a BA in Biology. While at UIC, Samantha enjoyed interning at the Journal of the American Medical Association and serving as President of the UIC Student Association of Medical Artists. In the fall, Samantha is excited to be joining Radius Digital Science as a Project Manager.
Meet the speakers + Network
11:30am – 12:00pm | Atrium A
Lunch Provided for All Attendees | Atrium A
Member’s Forum: An update on Copyright Reform
Panelists: Tonya Hines, Cynthia Turner, Elizabeth Weissbrod
12:00pm – 1:30pm
CEUs: 0.15 Business
This session will include a didactic presentation overview of Copyright Reform issues and proposals affecting medical illustrators and animators: copyright small claims, orphan works, and extended collective licensing. Efforts to facilitate online image licensing through embedded metadata and artist identifiers will be discussed including the UK Copyright Hub.
Live audience polling will be conducted using PollEv, enabling real-time member responses to questions through smartphone texting.
Tonya Hines, CMI, FAMI is the Art Director at Glia Media, an in-house creative team serving Mayfield Clinic and the University of Cincinnati Neuroscience Institute. Their agency provides a broad spectrum of services in academic publication, symposia, patient education, Web / social media, and healthcare marketing. Tonya has a long history of AMI service including: Past President, Board of Governors, Professional Guidelines Committee Chair, and Artists Rights Committee. She is currently AMI Liaison to the American Society of Illustrators Partnership (ASIP-repro.org) and works closely with AMI’s legislative counsel, Bruce Lehman, on copyright reform issues for visual artists.
Cynthia Turner, Co-Chair, American Society of Illustrators Partnership (ASIP) bio coming soon!
Elizabeth “Betsy” Weissbrod is a certified medical illustrator for the Henry Jackson Foundation at the Val G. Hemming Simulation Center of the Uniformed Services University. Currently she creates content for military medical education curricula ranging from 3D animation, to pen and ink illustration, to creating physical simulators. She received her MA from the Johns Hopkins University School of Medicine, Department of Art as Applied to Medicine in 2010. That same year she founded Weissbrod Studios. In 2012 she completed her service as a multi-media illustrator in the United States Army Reserves. In addition to art she looks for ways to serve those around her through local and international volunteer opportunities, and currently serves as Education Director for Oaklands Presbyterian Church.
Tech Showcase | Cinema 4D Social Hub | Salon Viewing
1:30pm – 5:30pm
Afternoon Coffee break provided from 3:30pm-4:00pm
Tech Showcase presenters include:
Utilizing RealFlow to Create Dynamic Physics Simulations
Joe Samson, Aryabrata Basu
RealFlow is a fluid and dynamic software that can create unique particle based simulations using real world physics. When used in the context of a scientific visualization workflow, RealFlow holds exciting possibilities for producing 3D visualizations, animations, as well as Augmented Reality (AR) and Virtual Reality (VR) applications. Examples include simulating dynamic blood flow inside the chambers of a beating heart model, representing laminar blood flow inside of arterioles, depicting gastric enzyme secretions and chyme movement inside the duodenum, and dynamic molecular interactions. RealFlow is compatible with many 3D programs and is free for educational use.
This techniques showcase will focus on introducing the basic concepts of RealFlow and how it can be used to visualize a scientific concept. Examples of work done in RealFlow will be presented as well as a guided tour through the software’s interface. A straightforward workflow will be outlined so that participants will learn how to to bring RealFlow simulations into their preferred 3D software or game engine environment.
Aryabrata Basu is a PhD candidate in the Virtual Experiences Lab at the University of Georgia College of Engineering. Aryabrata recently accepted a position as a Visual Information Specialist at Emory University’s Center for Digital Scholarship.
3FX: Rig Design and Optimization for Medical Animation in Cinema 4D
3FX is pleased to present a workshop featuring a 3D histone rig created in Cinema 4D. While being a complex rig that utilizes several Mograph features including cloners and tracers, the scene file renders quickly to meet both the quality and deadline demands of a real-life pharmaceutical client. The histone rig was used to complete a client project in 2015.
The presentation will provide an insight into the workflow and design of effective production-level molecular animations. Anatomically, the discussion will be centered around DNA and histones which are common characters in medical animation. The goal of the workshop is to empower participants with working knowledge of a common but challenging molecular scene.
Gary Welch has a BFA in Medical Illustration from the Rochester Institute of Technology. With 26 years experience, his vast medical knowledge and multimedia expertise is a great resource for clients within the pharmaceutical industry. Prior to 3FX, Gary has illustrated at Pedagogue Solutions and served as Director of Multimedia at JB Woolsey in Philadelphia.
Doug Walp is an award-winning medical animator with a Master of Science in Medical Illustration from the Medical College of Georgia. He is also a Board Certified Medical Illustrator and a professional member of the Association of Medical Illustrators. His previous work experience includes patient education, application development, and 3D animation for medical and dental curricula.
Painting scales and amphibious skin in Photoshop
Ellen Davis and Liz Nixon-Shapiro
In this techniques showcase, I will demonstrate my method for painting fur in Photoshop. Using a previously completed painting of a canine, I will demonstrate how I build up the file using multiple layers to achieve a realistic look. Additionally, I will run a speed-painting screen capture in which I build up a fully rendered dog, and I will paint a patch of fur in real time. Elizabeth Shapiro will demonstrate the proper technique for laying out scales on various organisms, such as snakes, lizards and fish, and give her techniques for illustrating them properly in Photoshop. In addition, she will demonstrate the method for illustrating bumpy and translucent amphibious skin. Handouts will be available with resources to books and training videos covering the same topic.
After earning a Master of Science in Medical Illustration from Georgia Regents University in 2014, Ellen Davis established Precision Medical Media, where she is Owner and Creative Director. She currently works as a medical illustrator at the University of Georgia’s College of Veterinary Medicine, where she is enrolled in the certificate program for Comparative Medical Illustration. In her free time, she illustrates children’s books for the Amos Book Co. and paints pet portraits in oil. She is passionate about creating memorable, dynamic visuals for the health sciences.
Elizabeth Nixon-Shapiro, MSMI, is professional Medical Illustrator and graduate of the Medical Illustration Graduate Program at Georgia Regents’ University (formerly the Medical College of Georgia). At a young age, she was always interested in both art and science, spending most of her time exploring the woods near her childhood home in Georgia, and observing the plants and animals that live there. She attended the University of Georgia where she earned a BS in Ecology and a BFA in Scientific Illustration.
She enjoys applying various ecological approaches to discovering the interconnectedness of medicine and the human body. Elizabeth’s love for the natural world amplifies her fascination with the human body and medicine, and will continue to influence her work in the future.
3D Adobe Photoshop Essentials
This demonstration will introduce 3D Adobe Photoshop essentials. Learn how to create, manipulate, light, texture, paint, and render realistic 3D models, all in Photoshop. Import OBJ files from programs such as OsiriX, Materialise Mimics, and ITK Snap to further modify, texture and light those models for use in illustrations or 2D animations. Explore how to build 3D models from 2D images and workflows to achieve a successful and aesthetically beautiful integration of 3D Photoshop in future work.
Leah Lebowicz, MS, CMI is a Clinical Assistant Professor in the Biomedical Visualization graduate program (BVIS) at the University of Illinois at Chicago. As part of the BVIS faculty, Leah teaches the 3D modeling courses, including software such as Autodesk’s 3D Studio Max and Mudbox, Adobe’s Photoshop, Materialise Mimics and Pixologic’s ZBrush. She also co-teaches the new Visual Learning and Visual Thinking I and II courses. Leah is interested in improving medical education with the use of 3D interactive programs, specifically in the field of embryology. Leah holds a master’s degree in Biomedical Visualization from the University of Illinois at Chicago.
Real-time Science Visualization in Unity
Unity, a game engine, can be used to create real-time science visualizations and publish them to almost any platform. We’ll discuss tools and methods we have developed to visualize scientific datasets including Protein Data Bank (PDB) data, membrane lipids, DNA and RNA molecules, neurons, and other volume data. Additionally, we’ll demonstrate how to create and use generalized behaviors to animate these datasets in simulations modeling cellular processes or other systems. Our editor tools allow artists to build these simulations in the Unity editor without scripting, but can easily be extended in script to create custom behaviors.
Blair Lyons is a Unity3D developer and digital instructional designer. She is cofounder of Dynamoid, a small team based in Seattle, WA and Oakland, CA that creates real-time 3D biology visualizations and simulations in Unity, designs and builds interfaces and backends to support classroom communication, and produces learning experiences using these simulations and infrastructure. M.S. Biomedical Visualization, University of Illinois and B.S. Biochemistry, Virginia Tech.
Improved Compositing Techniques with the C4D Toolset
Elizabeth McDonald, Eric Small
Cinema 4D is the “go-to” 3D software for many medical animators, while Adobe After Effects is a mainstay for compositing. The creators of Cinema 4D have improved and added new features to make compositing rendered footage easier, as well as allowing for better motion graphics integration during post production.
This technique showcase will demonstrate how to export an object’s 3D position relative to the camera and light(s) from Cinema 4D, then import it into After Effects. This 3D data can then be used for a variety of things, from keeping a label or leader line anchored to a moving object to moving a Trapcode emitter in direct relation to a rendered 3D object. In addition to 3D data export, this showcase will also demonstrate the new Take System in Cinema 4D R17. The Take System eliminates the need for having multiple .c4d files for different passes. If a camera’s movement needs to be adjusted or a material needs to be updated, the changes can be made in a single location all at once instead of having to change every separate file – a terrific timesaving benefit.
Draw Your Own Molecules with MarvinSketch
Have you ever needed a 3D model of a drug or small biological molecule but couldn’t find it in one of the online databases? If you have a 2D reference to work from, Chemaxon’s MarvinSketch lets you draw the molecule in 2D, easily convert it to 3D, and save it in a molecular model format (e.g., Protein Data Bank/PDB) for import into your favorite chemical modeling program (Chimera, ePMV, Molecular Maya, etc.). MarvinSketch is available as a JAVA applet on ChemAxon’s website or, with free registration, can be downloaded as a desktop application. MarvinSketch also lets you repair the flat molecular models that are downloaded from some small molecule databases, such as ChemIDPlus and ChEBI.
Jim Perkins, MFA, CMI, FAMI, is Professor of Medical Illustration at Rochester Institute of Technology (RIT). He earned a bachelor’s degree in biology and geology from Cornell, did graduate work in paleontology and anatomy at the University of Texas and University of Rochester, and completed his master’s degree in medical illustration at RIT. He worked for DesignPointe Communications and Nucleus Medical Media, both in Atlanta, before joining the faculty at RIT in 1998. He has illustrated more than 50 medical textbooks and is a contributor to the Netter collection.
Advanced 3D Procedural Shading Techniques and Automation
This techniques showcase will discuss methods for creating reusable 3D shading and texturing without relying on involved manual texture painting or Uvs. I will discuss several macro and micro texture techniques that utilize modeling and lighting to dynamically drive shading. This talk will show you the shading work flow we have developed at Barrow that has allowed our team to focus more time on modeling accuracy rather than “playing defense” by continuously repainting 2D textures and managing UVs when models require modifications or when close-up shots are needed at higher resolutions than originally intended. You can speed up many aspects of 3D production while having a foundation you can improve on as time goes on rather than spending time redoing existing assets. The techniques will be demonstrated with Maya, but will focus on concepts common to all 3D software.
Michael Hickman has been working as a medical animator at Barrow Neurological Institute in Phoenix, AZ since 2000. He earned a bachelor’s degree from Arizona State University specializing in 3D graphics and animation. To date he has created over 1000 medical animations/VRs and 900 illustrations for neurosurgical journals, books, multimedia projects, websites, and television shows.
A Painterly Approach to Digital Illustration
Many medical illustrators today depend on digital programs such as Adobe Photoshop to create 2D illustration work. Many principles of traditional media can be applied to digital workflow to create more painterly, solid and impactful illustrations. This can result in the enhanced communication of 3D relationships between anatomical, cellular, and molecular objects. This technique showcase offers a hands-on demonstration of Chris Smith’s approach to digital painting in Photoshop, recreating a traditional, painterly feel. Chris will delve into oil painting techniques including paint stroke variation, color usage, and incorporating an underlying sketch into a digital painting.
Chris Smith, MS is a medical illustrator at the Icahn School of Medicine at Mount Sinai in New York City. He holds a B.S. from Salisbury University and received his Master’s in Medical Illustration from Johns Hopkins University School of Medicine in 2014. Chris has received multiple awards for his illustrations from organizations such as Elsevier and the Association of Medical Illustrators. He is also a published author, having co-authored scientific textbooks and peer-reviewed papers on evolutionary developmental biology of the human musculoskeletal system.
Using the Character Animator Application With Adobe After Effects Creative Cloud 2015
Adobe has developed a new application named Character Animator that makes animating characters easy. It is standard with Adobe’s After Effects Creative Cloud (AE CC) 2015 and is simple to use, even if you have little to no animation experience. With motion tracking technology and a correctly structured base art file, you can have a lip-synched character animation in minutes. Whether you are developing a scientific animation for kids or need an animated narrator for your next patient education video short, Character Animator can be an excellent tool.
Bricelyn Strauch, MA is a certified medical illustrator and animator based in Salt Lake City, UT. She works at StayWell and is principal of B. Strauch Studios. Bricelyn received her BFA in Scientific Illustration from the University of Georgia and her MA in Medical Illustration from Johns Hopkins University School of Medicine. She has collaborated in 2D and 3D media with a variety of institutions such as the American Association for the Advancement of Science (AAAS) and the American Society for Surgery of the Hand (ASSH).
ZBrush: Modeling in OsiriX and ZBrush
This techniques showcase will explain the process for extracting bony models from OsiriX. Additionally, it will demonstrate the techniques for sculpting and painting anatomic models within ZBrush including:
- Basic Osirix to ZBrush workflow to extract a bone from CT dataset
- Basic use of the “ZRemesher” and “Dynamesh” to retopologize the model
- The creation of masks (selections) based on Ambient Occlusion and Cavity Mapping to modify and add realistic textures to the bone
Andrew Swift, MS is a founding partner at iSO-FORM. Andrew has a BS in Biology and attended the Art Students League of New York later earning his MS in Medical Illustration from the Medical College of Georgia (MCG) in 1999. Following graduation Andrew worked as an Assistant Professor at MCG with a joint appointment in the Department of Medical Illustration and the Department of Surgery, Section of Neurosurgery. Andrew was an assistant professor in the Medical Illustration Graduate Program from 2000 until 2007.
ZBrush in the Trenches: Tips and Tricks From Recent Projects
Zbrush factors heavily into David Killpack’s workflow, whether the projects are destined to be illustration, animation, or physical products. Dave will showcase several projects from a variety of disciplines, with specific features demonstrated in each, ranging from modeling/texturing to lighting/rendering and even animation.
David Killpack is the Principal and Creative Director at Illumination Studios, a full-service agency specializing in enlightening visualization for scientific communication. He received a BA (BPMI) from Iowa State University in 2000
and began work as a medical illustrator at UT Southwestern Medical Center in Dallas that same year. He served as medical illustration supervisor for several years in the same institution before he left in 2008 to run Illumination Studios full
time. He has been honored with a number of awards and recognition from the AMI, Guild of Natural Science Illustrators, New York State Museum, National Science Foundation, Scientific American, and TEDMED. He also serves on the AMI Board of Governors as chair ex officio.
ZBrush: Medical Imaging to ZBrush
Roughly segmented medical imaging-based models will be optimized in ZBrush for output to 3D printing, animation, and interactive design.
Kristen Browne, MS, MSBMC is a biochemist turned medical illustrator working at the National Library of Medicine (NLM) as a long-term research fellow. At the NLM she is developing an open source library of annotated anatomical models based on medical imaging data. ZBrush is an integral part of her workflow in developing models for this project.
Microscopic subjects will be sculpted using a wide range of ZBrush features including InsertMesh, NanoMesh, FiberMesh, custom Alphas, and ZSketch.
Veronica Falconieri, M.A. is a biomedical illustrator at the National Institute of Health by day, and freelance illustrator behind Falconieri Visuals at night. She uses ZBrush to develop informative, clarifying models for her coworkers in the High Resolution Electron Microscopy Lab.
ZBrush: Just the Basics!
The process of getting started in ZBrush is one the main deterrents to unlocking its awesome potential. In this session we will explore how to best get started. This showcase will focus on how to import a set of image planes as reference and use key sculpting tools to speed up your workflow. Also highlighted will be some hidden gems in the interface such as symmetry, mirroring, extracting, texturing with alphas, and much more.
Wes Price has over 20 years professional experience in illustration and education. For 12 years he served as an Associate Professor at the Art Institute of Colorado, where he was named “Faculty of the Year” in 2011. He enjoys experimenting with 3D illustration techniques using photogrammetry, digital sculpting and 3D printing. Currently he is a staff medical illustrator and animator for the Department of Anatomical Sciences at St. George’s University, in Grenada, West Indies.
Concurrent C: Creatives Academy 101
2:30pm – 3:30pm | Room A704
CEUs: 0.1 Art
Creativity has always been considered part of our genome. We either have it or we don’t. However, creativity and the ability to think outside of the box is no longer the badge of an outsider… it is one of the most sought after business skills and a requirement for working in successful, thriving organizations. In Creatives Academy 101, Ryan will teach you how to unlock and master the four keys to your creative potential as well as transform your life and career.
Afternoon Coffee break provided from 3:30pm-4:00pm
Concurrent D: Marketing & Sales Lessons Learned from Artistic Side Businesses
Moderator: Ellen Davis
Panelists: Jennifer Fairman (Jeni Elizabeth), Vanessa Ruiz (Street Anatomy), Sam Collins, Megan Foldenauer (Megan Loves to Draw), Sarah Kim, Rachel Stoltz (Anatomical Element)
4:00pm – 5:30pm | Room A706
CEUs: 0.1 Business
This presentation features a series of artistic side businesses run by AMI members. Participating artists will discuss their side business (fine art, jewelry, sewing, bookmaking, etc.) and marketing and/or sales lessons learned by running their businesses. Topics will range from social media marketing to e-mail newsletters to running an Etsy shop. Ellen Davis learned a great deal about marketing and sales via her recently published illustrated children’s book. Jennifer Fairman, Vanessa Ruiz, Elizabeth Nixon-Shapiro, and Rachel Stoltz will also be sharing their insights.
Ellen Davis, Master of Science in Medical Illustration from Georgia Regents University in 2014, established Precision Medical Media, where she is Owner and Creative Director. She currently works as a medical illustrator at the University of Georgia’s College of Veterinary Medicine, where she is enrolled in the certificate program for comparative medical illustration. In her free time, she illustrates children’s books for the Amos Book Co. and paints pet portraits in oil. She is passionate about creating memorable, dynamic visuals for the health sciences.
Reception (cash bar)
7:00pm – 7:30pm | Atrium A Foyer
7:30pm – 9:30pm | Atrium A